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Ernest Yakovlev
Ernest Yakovlev

Iclone Plug In Pack Avatar Toolkit 2 Review: A Powerful and Easy-to-Use Tool for Cartoon Animation



Iclone Plug In Pack Avatar Toolkit 2: A Complete 3D Avatar Creator System




Do you want to create your own cartoon characters and animate them in your own way? Do you want to have a tool that allows you to design and puppet your characters with ease and flexibility? If you answered yes, then you should check out Iclone Plug In Pack Avatar Toolkit 2, a revolutionary add-on for iClone that lets you do all that and more.




Iclone Plug In Pack Avatar Toolkit 2


Download File: https://www.google.com/url?q=https%3A%2F%2Fvittuv.com%2F2ukNx0&sa=D&sntz=1&usg=AOvVaw3UrdCuaU92m7bZsc6yIkRX



In this article, we will introduce you to Avatar Toolkit 2, a plug-in tool that works with iClone, a powerful 3D animation software. We will show you what Avatar Toolkit 2 can do, how to use it in iClone, and what are the benefits of using it. By the end of this article, you will have a clear idea of how Avatar Toolkit 2 can help you create amazing cartoon animations.


What is Avatar Toolkit 2 and what can it do?




Avatar Toolkit 2 is a plug-in tool that works with iClone, a powerful 3D animation software that allows you to create realistic and dynamic animations with ease. Avatar Toolkit 2 is a complete 3D avatar creation system that allows you to freely design and assemble your own animatable characters from dozens of animation-ready components. You can also puppet your characters' facial expressions and accessories with a comprehensive controller that integrates into iClone's interface. Moreover, you can personalize your characters' expressions with morph-based head systems and lip-sync features that work with any audio file.


With Avatar Toolkit 2, you can create unlimited combinations of cartoon characters with different styles, shapes, colors, and accessories. You can also animate them in any way you like, using real-time puppet or keyframe methods. You can save your characters as iClone projects or export them as FBX files for further editing or sharing.


Avatar Toolkit 2 is compatible with iClone version 5.51 and above. It requires Windows operating system and DirectX 9 or above. It also requires an internet connection for activation.


Avatar Toolkit 2 comes with 11 bonus sample iClone projects that demonstrate how to use the tool and its features. You can also purchase additional content packs that provide more components and accessories for your characters. For example, you can get Toon Maker or Toon Maker 2 content packs that include character bases, facial features, hairs, outfits, and accessories for creating different types of toon avatars.


Create unlimited combinations of cartoon characters with animation-ready components




One of the main features of Avatar Toolkit 2 is that it allows you to create unlimited combinations of cartoon characters with animation-ready components. You can choose from four character bases: Athletic, Curvy, Stout, and Junior. Each base has its own body shape, skin color, and personal facial morph data.


You can then add various components to your character base, such as eyes, eyebrows, ears , noses, mouths, teeth, and tongues. You can also add hairs, hats, glasses, masks, and other accessories to your character. You can adjust the color, size, position, and rotation of each component to create different looks and expressions.


All the components are animation-ready, which means they have built-in bones and morphs that allow them to move and deform with your character. For example, the eyes can blink, the eyebrows can raise or lower, the ears can wiggle, the noses can sniff, the mouths can open or close, the teeth can show or hide, and the tongues can stick out or retract. The hairs can sway or bounce with your character's motion, and the accessories can follow your character's head movement.


You can mix and match different components from different content packs to create unique and diverse characters. For example, you can use Toon Maker components with Toon Maker 2 components to create hybrid characters. You can also use your own custom components if you have them.


Puppet your characters' facial expressions and accessories with a comprehensive controller




Another feature of Avatar Toolkit 2 is that it allows you to puppet your characters' facial expressions and accessories with a comprehensive controller that integrates into iClone's interface. The controller is a panel that shows a schematic view of your character's head and its components. You can use the mouse to drag or click on different parts of the controller to manipulate your character's facial features and accessories.


The controller has four modes: Puppet, Morph, Accessory, and Lip-sync. In Puppet mode, you can use the mouse to drag on different regions of the controller to make your character perform various expressions, such as happy, sad, angry, surprised, scared, disgusted, etc. You can also use the mouse wheel to adjust the intensity of each expression. In Morph mode, you can use the mouse to click on different sliders of the controller to fine-tune your character's facial features, such as eye size, eyebrow shape, nose length, mouth width, etc. You can also use the mouse wheel to adjust the value of each slider. In Accessory mode, you can use the mouse to click on different buttons of the controller to show or hide your character's accessories, such as glasses, hats, masks, etc. You can also use the mouse wheel to adjust the size of each accessory. In Lip-sync mode, you can use the mouse to click on different buttons of the controller to make your character perform various mouth shapes for lip-syncing purposes.


You can record your puppet actions in real-time using iClone's timeline or motion layer tools. You can also edit your puppet actions using iClone's curve editor or dope sheet tools. You can save your puppet actions as clips or motions for later use or sharing.


Personalize your characters' expressions with morph-based head systems and lip-sync




A third feature of Avatar Toolkit 2 is that it allows you to personalize your characters' expressions with morph-based head systems and lip-sync features that work with any audio file. Each character base has its own morph-based head system that consists of a set of facial morphs that control the shape and movement of the head and its features. You can use these morphs to customize your character's appearance and expression.


You can also use these morphs to make your character speak with lip-sync features that work with any audio file. You can import any audio file into iClone and use iClone's built-in lip-sync engine to automatically generate mouth shapes for your character based on the audio. You can also manually edit or refine the mouth shapes using iClone's viseme editor tool.


You can further enhance your character's speech with emotion morphs that add emotional cues to your character's voice. For example, you can make your character sound happy, sad , angry, surprised, etc. by using the corresponding morphs. You can also use the emotion morphs to add facial expressions that match your character's voice.


You can record your lip-sync and emotion actions in real-time using iClone's timeline or motion layer tools. You can also edit your lip-sync and emotion actions using iClone's curve editor or dope sheet tools. You can save your lip-sync and emotion actions as clips or motions for later use or sharing.


How to use Avatar Toolkit 2 in iClone?




Now that you know what Avatar Toolkit 2 can do, let's see how to use it in iClone. Here are the steps to follow:


Install the plug-in and the content packs




The first step is to install the plug-in and the content packs that you have purchased or downloaded. To install the plug-in, you need to run the installer file that you have downloaded from Reallusion's website or online store. Follow the instructions on the screen to complete the installation process. To install the content packs, you need to run the installer files that you have downloaded from Reallusion's website or online store. Follow the instructions on the screen to complete the installation process.


After installing the plug-in and the content packs, you need to activate them using your Reallusion account and serial numbers. To activate the plug-in, you need to launch iClone and go to Plug-in > Avatar Toolkit 2 > Activate. Enter your Reallusion account and serial number and click OK. To activate the content packs, you need to launch iClone and go to Content > Activate > Avatar Toolkit 2 Content Pack. Enter your Reallusion account and serial number and click OK.


Once you have activated the plug-in and the content packs, you can access them from iClone's interface. To access the plug-in, you need to go to Plug-in > Avatar Toolkit 2 > Open Controller. This will open the controller panel that allows you to puppet your characters. To access the content packs, you need to go to Content > Avatar Toolkit 2. This will open the content manager that allows you to browse and apply different components to your characters.


Assemble your character from the base and the components




The second step is to assemble your character from the base and the components that you want to use. To do this, you need to follow these sub-steps:



  • Select a character base from the content manager and drag it into the scene. You can choose from four character bases: Athletic, Curvy, Stout, and Junior.



  • Select a component from the content manager and drag it onto your character base. You can choose from various components, such as eyes, eyebrows, ears, noses, mouths, teeth, tongues, hairs, hats, glasses, masks, etc.



  • Repeat this process until you have added all the components that you want to use for your character.



You can also use iClone's modify panel to adjust some parameters of your character base and components, such as opacity, specular level, glossiness , and self-illumination. You can also use iClone's edit motion layer tool to adjust the pose and orientation of your character base and components.


Adjust the size, position, and rotation of the components




The third step is to adjust the size, position, and rotation of the components that you have added to your character. To do this, you need to follow these sub-steps:



  • Select a component that you want to adjust from the scene or the scene manager.



  • Use iClone's transform tools to adjust the size, position, and rotation of the component. You can use the scale tool to resize the component, the move tool to reposition the component, and the rotate tool to rotate the component.



  • Repeat this process until you have adjusted all the components that you want to adjust.



You can also use iClone's align tool to align the components with each other or with the character base. You can also use iClone's link tool to link the components to each other or to the character base. This will make the components follow the movement and deformation of their parent objects.


Animate your character with the puppet controller or keyframes




The fourth step is to animate your character with the puppet controller or keyframes. To do this, you need to follow these sub-steps:



  • Open the controller panel by going to Plug-in > Avatar Toolkit 2 > Open Controller.



  • Select a mode from the controller panel: Puppet, Morph, Accessory, or Lip-sync.



  • Use the mouse to drag or click on different parts of the controller panel to manipulate your character's facial features and accessories. You can also use the mouse wheel to adjust the intensity or value of each part.



  • Record your puppet actions in real-time using iClone's timeline or motion layer tools. You can also edit your puppet actions using iClone's curve editor or dope sheet tools.



  • Repeat this process until you have animated all the parts that you want to animate.



You can also use iClone's keyframe tools to manually animate your character's body and head movements. You can use iClone's transform tools to move and rotate your character in the scene. You can also use iClone's edit motion layer tool to adjust your character's pose and orientation. You can record your keyframe actions using iClone's timeline or motion layer tools. You can also edit your keyframe actions using iClone's curve editor or dope sheet tools.


Save your character as an iClone project or export it as an FBX file




The fifth and final step is to save your character as an iClone project or export it as an FBX file. To do this, you need to follow these sub-steps:



  • To save your character as an iClone project, go to File > Save Project As and choose a name and location for your project file. This will save your character and its animations as an iClone project that you can open and edit later.



  • To export your character as an FBX file, go to File > Export > FBX and choose a name and location for your FBX file. This will export your character and its animations as an FBX file that you can import into other 3D applications or platforms.



You can also use iClone's collect clip tool to save your character's animations as clips or motions that you can apply to other characters or share with others.


What are the benefits of using Avatar Toolkit 2?




Now that you know how to use Avatar Toolkit 2 in iClone, let's see what are the benefits of using it. Here are some of them:


Enhance your cartoon production with a versatile and easy-to-use tool




Avatar Toolkit 2 is a versatile and easy-to-use tool that allows you to create and animate cartoon characters in a fast and fun way. You can create unlimited combinations of characters with different styles, shapes, colors, and accessories. You can also animate them in any way you like, using real-time puppet or keyframe methods. You can customize your characters' appearance and expression with morph-based head systems and lip-sync features. You can save your characters as iClone projects or export them as FBX files for further editing or sharing.


Avatar Toolkit 2 is a plug-in tool that works with iClone, a powerful 3D animation software that allows you to create realistic and dynamic animations with ease. You can use iClone's features and tools to enhance your cartoon production, such as lighting, camera, physics, particles, props, terrain, etc. You can also use iClone's content library and online store to access more content and resources for your cartoon production. You can also use iClone's plug-in system to integrate with other tools and platforms, such as Unreal Engine, Unity, Maya, Blender, etc.


Customize your characters to suit your style and vision




Avatar Toolkit 2 is a tool that allows you to customize your characters to suit your style and vision. You can choose from four character bases and dozens of components to create different types of cartoon characters. You can also adjust the color, size, position, and rotation of each component to create different looks and expressions. You can also use iClone's modify panel and edit motion layer tool to adjust some parameters and poses of your character base and components.


You can also use Avatar Toolkit 2's morph-based head systems and lip-sync features to personalize your characters' expressions. You can use the morphs to fine-tune your character's facial features and add emotional cues to your character's voice. You can also use the lip-sync features to make your character speak with any audio file. You can also use iClone's viseme editor tool to manually edit or refine the mouth shapes for your character.


You can also use your own custom components if you have them. You can import them into iClone and use them with Avatar Toolkit 2. You can also use iClone's content development tools, such as 3DXchange, Character Creator, or Headshot, to create your own custom components.


Save time and money with a low-cost and high-quality solution




Avatar Toolkit 2 is a tool that allows you to save time and money with a low-cost and high-quality solution. You can create and animate cartoon characters in a fast and fun way, without the need for complex modeling, rigging, or skinning processes. You can also use iClone's features and tools to enhance your cartoon production, without the need for expensive hardware or software requirements.


Avatar Toolkit 2 is a plug-in tool that works with iClone, a powerful 3D animation software that offers a one-time purchase license with lifetime updates and support. You can also purchase additional content packs that provide more components and accessories for your characters at affordable prices. You can also access iClone's content library and online store to get more content and resources for your cartoon production at reasonable prices.


Avatar Toolkit 2 is a tool that offers a low-cost and high-quality solution for creating cartoon animations. You can create unlimited combinations of characters with different styles, shapes, colors, and accessories. You can also animate them in any way you like, using real-time puppet or keyframe methods. You can customize your characters' appearance and expression with morph-based head systems and lip-sync features. You can save your characters as iClone projects or export them as FBX files for further editing or sharing.


Conclusion




In conclusion, Avatar Toolkit 2 is a complete 3D avatar creation system that allows you to freely design and assemble your own animatable characters from dozens of animation-ready components. You can also puppet your characters' facial expressions and accessories with a comprehensive controller that integrates into iClone's interface. Moreover, you can personalize your characters' expressions with morph-based head systems and lip-sync features that work with any audio file.


Avatar Toolkit 2 is a plug-in tool that works with iClone, a powerful 3D animation software that allows you to create realistic and dynamic animations with ease. You can use iClone's features and tools to enhance your cartoon production, such as lighting, camera, physics, particles, props, terrain, etc. You can also use iClone's content library and online store to access more content and resources for your cartoon production. You can also use iClone's plug-in system to integrate with other tools and platforms, such as Unreal Engine, Unity , Maya, Blender, etc.


Avatar Toolkit 2 is a tool that offers many benefits for creating cartoon animations. You can enhance your cartoon production with a versatile and easy-to-use tool. You can customize your characters to suit your style and vision. You can save time and money with a low-cost and high-quality solution.


If you are interested in Avatar Toolkit 2, you can visit Reallusion's website or online store to learn more about it and purchase it. You can also watch some tutorials and demos on Reallusion's YouTube channel or website to see how to use it and what it can do. You can also join Reallusion's community and forum to get support and feedback from other users and developers.


We hope you enjoyed this article and learned something new about Avatar Toolkit 2. We hope you will try it out and create your own amazing cartoon animations. Thank you for reading and have a great day!


FAQs




Here are some frequently asked questions about Avatar Toolkit 2:



  • Q: How much does Avatar Toolkit 2 cost?



  • A: Avatar Toolkit 2 costs $99 USD for the plug-in and $69 USD for each content pack. You can also get a bundle of the plug-in and two content packs (Toon Maker and Toon Maker 2) for $199 USD.



Q: What are the system requirements for Avatar Toolkit 2?</s


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